vrijdag 10 januari 2014

Status Update #2 - Post-Holidays

Hi guys, Coballz here bringing you another update. Happy New Year! Yay. So, with that out of the way: these last couple of weeks weren't all that progressive for the BHOE. Some progress has been made: a part of the programming got done in this here holidays, and a few pieces from our amazing (you can't deny this) art department got shipped.

The week following the holidays was more productive. A meeting on Tuesday emphasized the fact that we had less than a month left so we needed to pick up the pace. We did this by making a schedule and putting in deadlines for what needed getting done and at what date. The art department shipped more art pieces, the website got a slick new layout, and the programming department got programming with more implemented features.

At the same time, we managed to get a little talk with not necessarily an expert, but someone with more knowledge on the subject of implementing a Wii-mote into a computer game. This lead to us being able to implement this feature in the coming days.

Well, that's as far as this update goes. In the coming days, we'll post a few teasers of what the art department has released internally and what kind of art you can expect to see in the Moképon game.

Coballz signing off ~

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